Concept
Contributed to the visual development of Ready Player One, supporting both early and late stages of production. The work focused on designing planetary and cosmic environments, exploring a range of visual directions aligned with the film’s expansive virtual worlds.
Role
Concept Artist / Visual Development
studio
Lucasfilm (Art Department)
director
Steven Spielberg
year
2018
Developed within the Lucasfilm Art Department, collaborating in a large-scale production pipeline to translate conceptual ideas into cinematic visuals.












